godot/modules/navigation
Adam Scott 0d350e7108
Set clang-format RemoveSemicolon rule to true
- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
..
2d Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
3d Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
editor Extract editor main screen 2024-09-09 11:06:18 -04:00
config.py
nav_agent.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
nav_agent.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
nav_base.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
nav_link.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
nav_link.h
nav_map.cpp Replaced some distance checks with square distance checks in NavMap, wherever the purpose is only to find the nearest element. 2024-10-15 22:06:35 -05:00
nav_map.h Move NavigationServer mesh queries to dedicated file 2024-09-03 13:16:35 +02:00
nav_obstacle.cpp
nav_obstacle.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
nav_region.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
nav_region.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
nav_rid.h
nav_utils.h Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
register_types.cpp
register_types.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00