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renderer_rd
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Allow passing non-variable constant to const function param in shaders
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2021-11-19 12:14:13 +03:00 |
rasterizer_dummy.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_canvas_cull.cpp
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 15:19:35 +02:00 |
renderer_canvas_cull.h
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
renderer_compositor.cpp
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renderer_compositor.h
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Add source rectangle to blit
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2021-08-29 14:57:16 +10:00 |
renderer_scene_cull.cpp
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Fix transparency state initialization
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2021-11-12 12:11:57 +01:00 |
renderer_scene_cull.h
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Fix transparency state initialization
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2021-11-12 12:11:57 +01:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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Occlusion culling fixes
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2021-09-10 18:15:10 +02:00 |
renderer_scene_render.cpp
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Swap args of Plane(point, normal) constructor
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2021-10-15 20:49:42 -05:00 |
renderer_scene_render.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_scene.cpp
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renderer_scene.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_storage.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
renderer_storage.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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Use OpenGL 3.3 core profile instead of compatibility profile
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2021-10-31 15:56:45 +01:00 |
renderer_viewport.h
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Allow any floating-point value as a 3D rendering scale option
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2021-10-08 18:22:10 +02:00 |
rendering_device_binds.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
rendering_device_binds.h
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Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
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2021-11-03 23:06:17 +01:00 |
rendering_device.cpp
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Fix missing argument names in bindings
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2021-10-09 00:20:10 +02:00 |
rendering_device.h
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Expose Vulkan internal values for access from extensions
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2021-09-09 22:28:32 +10:00 |
rendering_server_default.cpp
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Use Callable in RS::request_frame_drawn_callback
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2021-11-05 01:59:38 -04:00 |
rendering_server_default.h
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Fix default_texture_param in shader pipeline to support uniform arrays
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2021-11-12 12:53:40 +03:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_language.cpp
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Prevent return statement from using in block in shader main functions
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2021-11-23 10:36:33 +03:00 |
shader_language.h
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Added few more built-ins to shader language
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2021-10-13 20:27:36 +03:00 |
shader_types.cpp
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
shader_types.h
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shader_warnings.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
shader_warnings.h
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