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default_theme
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Clean up/refactor GraphEdit
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2023-07-24 18:37:23 +02:00 |
animated_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animated_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animation_library.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
animation_library.h
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animation.cpp
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Merge pull request #79426 from sepTN/fix-basis-tweening
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2023-07-14 18:50:12 +02:00 |
animation.h
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atlas_texture.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
atlas_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
audio_stream_polyphonic.cpp
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audio_stream_polyphonic.h
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audio_stream_wav.cpp
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audio_stream_wav.h
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bit_map.cpp
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bit_map.h
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bone_map.cpp
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bone_map.h
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box_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
box_shape_3d.h
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camera_attributes.cpp
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Change property hint range for camera attributes exposure multiplier
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2023-07-06 22:14:47 -05:00 |
camera_attributes.h
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camera_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
camera_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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compressed_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
compressed_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
convex_polygon_shape_3d.h
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curve_texture.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
curve_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
curve.cpp
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curve.h
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cylinder_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
cylinder_shape_3d.h
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environment.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
environment.h
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fog_material.cpp
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fog_material.h
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font.cpp
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Move registration of fallbacks property in the base Font class
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2023-08-07 13:46:44 +02:00 |
font.h
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Move registration of fallbacks property in the base Font class
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2023-08-07 13:46:44 +02:00 |
gradient_texture.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
gradient_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
height_map_shape_3d.h
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image_texture.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
image_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
immediate_mesh.cpp
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immediate_mesh.h
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importer_mesh.cpp
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importer_mesh.h
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label_settings.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
label_settings.h
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material.cpp
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Initialize MSDF parameters in BaseMaterial3D with default
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2023-07-28 13:24:44 +02:00 |
material.h
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mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
mesh_library.h
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mesh_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
mesh_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
mesh.cpp
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mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh_source_geometry_data_3d.cpp
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navigation_mesh_source_geometry_data_3d.h
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navigation_mesh.cpp
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
navigation_mesh.h
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Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
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2023-07-25 21:26:16 +02:00 |
navigation_polygon.cpp
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
navigation_polygon.h
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
packed_scene.cpp
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packed_scene.h
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Fix PackedScene::get_last_modified_time() always returns 0
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2023-07-09 17:01:41 +08:00 |
particle_process_material.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
particle_process_material.h
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physics_material.cpp
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physics_material.h
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placeholder_textures.cpp
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Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
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2023-07-25 10:49:35 +02:00 |
placeholder_textures.h
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Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
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2023-07-25 10:49:35 +02:00 |
polygon_path_finder.cpp
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polygon_path_finder.h
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portable_compressed_texture.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
portable_compressed_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
primitive_meshes.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
primitive_meshes.h
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rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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Fix ImageTextureLayered serialisation issues.
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2023-07-23 13:54:04 +02:00 |
resource_format_text.h
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Fix ImageTextureLayered serialisation issues.
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2023-07-23 13:54:04 +02:00 |
SCsub
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
separation_ray_shape_3d.h
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shader_include.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
shader_include.h
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shader.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_stack_2d.cpp
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skeleton_modification_stack_2d.h
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skeleton_profile.cpp
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skeleton_profile.h
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skin.cpp
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skin.h
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sky_material.cpp
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sky_material.h
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sky.cpp
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sky.h
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sphere_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
sphere_shape_3d.h
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sprite_frames.cpp
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sprite_frames.h
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style_box_flat.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_flat.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_line.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_line.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_texture.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_texture.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
surface_tool.cpp
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surface_tool.h
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syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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texture_rd.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
texture_rd.h
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
theme.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
theme.h
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tile_set.cpp
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Fix crash when deleting terrains
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2023-07-18 17:52:32 +02:00 |
tile_set.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
video_stream.cpp
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Fix incorrect virtual function in VideoStream.set_paused
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2023-07-20 15:55:18 +02:00 |
video_stream.h
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visual_shader_nodes.cpp
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Additional Visual Shader Nodes
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2023-07-26 00:39:12 +02:00 |
visual_shader_nodes.h
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Additional Visual Shader Nodes
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2023-07-26 00:39:12 +02:00 |
visual_shader_particle_nodes.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
visual_shader_particle_nodes.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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Make the dragging connections more user-friendly in visual shaders
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2023-07-20 15:00:19 +03:00 |
visual_shader.h
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Make the dragging connections more user-friendly in visual shaders
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2023-07-20 15:00:19 +03:00 |
world_2d.cpp
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world_2d.h
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world_3d.cpp
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world_3d.h
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world_boundary_shape_2d.cpp
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world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
world_boundary_shape_3d.h
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