godot/platform/linuxbsd
Rémi Verschelde 3842e8c465
Merge pull request #38727 from Riteo/tiling-wm-issues-tests
Fixes for windows in X11 tiling WMs
2020-07-26 17:41:28 +02:00
..
export
context_gl_x11.cpp
context_gl_x11.h
crash_handler_linuxbsd.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
crash_handler_linuxbsd.h
detect_prime_x11.cpp
detect_prime_x11.h
detect.py SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
display_server_x11.cpp DisplayServer: separate window showing into another function 2020-07-23 07:58:10 +02:00
display_server_x11.h DisplayServer: separate window showing into another function 2020-07-23 07:58:10 +02:00
godot_linuxbsd.cpp t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
joypad_linux.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
joypad_linux.h
key_mapping_x11.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
key_mapping_x11.h
logo.png
os_linuxbsd.cpp X11: Ensure XGetWindowProperty data gets freed 2020-06-29 13:32:21 +02:00
os_linuxbsd.h
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_linuxbsd_builders.py
SCsub
vulkan_context_x11.cpp
vulkan_context_x11.h