godot/servers/visual
Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again).
(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
2017-07-17 22:18:58 -03:00
..
default_mouse_cursor.xpm
rasterizer.cpp
rasterizer.h Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00
SCsub
shader_language.cpp -Added triplanar mapping modes 2017-07-08 08:07:49 -03:00
shader_language.h
shader_types.cpp Some adjustments to toon material to make it more flexible 2017-07-08 14:01:56 -03:00
shader_types.h
visual_server_canvas.cpp -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
visual_server_canvas.h -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
visual_server_global.cpp
visual_server_global.h
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp
visual_server_raster.h Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00
visual_server_scene.cpp Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00
visual_server_scene.h
visual_server_viewport.cpp -Reorganized all properties of project settings (Sorry, Again). 2017-07-17 22:18:58 -03:00
visual_server_viewport.h
visual_server_wrap_mt.cpp -Reorganized all properties of project settings (Sorry, Again). 2017-07-17 22:18:58 -03:00
visual_server_wrap_mt.h Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00