mirror of
https://github.com/godotengine/godot.git
synced 2025-01-30 21:33:18 +08:00
0ba6048ad3
Which allows editable data associated with a particular class instead of the instance. Scripts with static variables are kept in memory indefinitely unless the `@static_unload` annotation is used or the `static_unload()` method is called on the GDScript. If the custom function `_static_init()` exists it will be called when the class is loaded, after the static variables are set. |
||
---|---|---|
.. | ||
doc_classes | ||
editor | ||
icons | ||
language_server | ||
tests | ||
config.py | ||
gdscript_analyzer.cpp | ||
gdscript_analyzer.h | ||
gdscript_byte_codegen.cpp | ||
gdscript_byte_codegen.h | ||
gdscript_cache.cpp | ||
gdscript_cache.h | ||
gdscript_codegen.h | ||
gdscript_compiler.cpp | ||
gdscript_compiler.h | ||
gdscript_disassembler.cpp | ||
gdscript_editor.cpp | ||
gdscript_function.cpp | ||
gdscript_function.h | ||
gdscript_lambda_callable.cpp | ||
gdscript_lambda_callable.h | ||
gdscript_parser.cpp | ||
gdscript_parser.h | ||
gdscript_rpc_callable.cpp | ||
gdscript_rpc_callable.h | ||
gdscript_tokenizer.cpp | ||
gdscript_tokenizer.h | ||
gdscript_utility_functions.cpp | ||
gdscript_utility_functions.h | ||
gdscript_vm.cpp | ||
gdscript_warning.cpp | ||
gdscript_warning.h | ||
gdscript.cpp | ||
gdscript.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |