godot/servers
2018-08-21 18:51:08 +02:00
..
arvr Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
audio Fix crash while importing corrupted wav 2018-08-21 02:06:22 +07:00
physics Added ray / shape / point / motion / rest cast exclusion of area and or body 2018-08-21 18:51:08 +02:00
physics_2d add project method to Vector2/3 2018-08-16 12:52:38 +02:00
visual Added FRAGCOORD to spatial light processing 2018-08-20 09:35:47 +03:00
arvr_server.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
arvr_server.h
audio_server.cpp Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
audio_server.h Renamed AudioDriver audio_input_* vars to input_* 2018-07-27 15:09:03 -03:00
physics_2d_server.cpp doc: Sync classref with current source 2018-07-26 11:56:21 +02:00
physics_2d_server.h Merge pull request #20381 from AndreaCatania/phymat_2 2018-08-07 15:31:26 -03:00
physics_server.cpp Added ray / shape / point / motion / rest cast exclusion of area and or body 2018-08-21 18:51:08 +02:00
physics_server.h Added ray / shape / point / motion / rest cast exclusion of area and or body 2018-08-21 18:51:08 +02:00
register_server_types.cpp Merge pull request #19106 from SaracenOne/audio_mic 2018-08-11 15:24:41 +02:00
register_server_types.h
SCsub
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
visual_server.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00