godot/core
2016-08-07 20:08:15 -03:00
..
bind Merge pull request #5847 from 29jm/patch-3 2016-07-22 08:39:07 +02:00
helper
io -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
math Fix regression with str() improvements for math types 2016-07-28 14:58:12 +02:00
os Automatically turn on process callbacks if relevant callbacks in node exists 2016-08-07 20:08:15 -03:00
allocators.h
array.cpp Array has(var value) function 2016-07-07 11:40:38 +02:00
array.h Array has(var value) function 2016-07-07 11:40:38 +02:00
color.cpp
color.h
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
dictionary.h WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
dvector.cpp
dvector.h
error_list.h
error_macros.cpp
error_macros.h
event_queue.cpp Fix style bug in event queue 2016-06-28 08:00:33 +02:00
event_queue.h
func_ref.cpp Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D 2016-07-30 21:27:58 +02:00
func_ref.h
global_constants.cpp
global_constants.h
globals.cpp Fix main scene not being saved when set via Play button 2016-07-19 21:35:14 +02:00
globals.h
hash_map.h
hashfuncs.h
hq2x.cpp Fixed HQ2x compiler warnings 2016-07-05 16:52:31 +02:00
hq2x.h
image_quantize.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
image.cpp
image.h
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
map.h
message_queue.cpp fix bug in reporting of message queue size 2016-06-27 19:07:58 -03:00
message_queue.h
method_bind.cpp WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
method_bind.h -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
method_ptrcall.h
object_type_db.cpp -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
object_type_db.h -Added yield nodes to visual script 2016-08-07 19:22:33 -03:00
object.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
object.h WIP visual scripting, not working yet but you can check out stuff 2016-08-02 19:11:05 -03:00
packed_data_container.cpp
packed_data_container.h
pair.h
path_db.cpp Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
path_db.h Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
path_remap.cpp Do a second stage remap, so it considers translation first, atlas second, closes #5147 2016-06-29 10:18:46 -03:00
path_remap.h
pool_allocator.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
pool_allocator.h
print_string.cpp
print_string.h
profile_clock.cpp
profile_clock.h
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h changed way to return reference 2016-06-24 20:06:07 -03:00
register_core_types.cpp Revert "Homogeinize resource formats loaders/savers" 2016-07-19 18:15:01 +02:00
register_core_types.h
resource.cpp Remove some noisy debug prints 2016-07-17 18:25:21 +02:00
resource.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
script_debugger_local.h
script_debugger_remote.cpp
script_debugger_remote.h
script_language.cpp -Fix crashes with thread_exit() 2016-06-26 10:54:45 -03:00
script_language.h VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
SCsub
self_list.h
set.h
simple_type.h
sort.h
string_db.cpp
string_db.h
translation.cpp i18n: Add missing locale identifiers for Bengali and Urdu 2016-07-16 13:17:09 +02:00
translation.h
typedefs.h Cleaner way to enable ptrcall 2016-06-26 11:59:25 -03:00
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp Fix String::is_valid_integer() for single symbols + and - 2016-07-31 00:18:30 +06:00
ustring.h Add sha256_buffer() function to String 2016-06-23 13:59:23 -03:00
variant_call.cpp More progress on visual script editing 2016-08-03 11:28:43 -03:00
variant_construct_string.cpp
variant_op.cpp Fix warnings in core/variant_op.cpp 2016-07-23 14:58:37 +02:00
variant_parser.cpp Fix reading of empty StringArray-s in .tscn 2016-07-27 17:59:42 +03:00
variant_parser.h
variant.cpp Reverted printable null object, seems to cause bugs around and not sure why. 2016-08-06 20:13:27 -03:00
variant.h More progress on visual script editing 2016-08-03 11:28:43 -03:00
vector.h
vmap.h
vset.h