godot/modules/gdscript/editor
Rémi Verschelde c9b75431f3 Refactor GDScript/C# script templates logic to be editor-only
Not a full refactor as it still goes through ScriptLanguage so it's hacky,
but at least it can now compile without this.
2022-03-28 16:21:00 +02:00
..
script_templates Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
gdscript_highlighter.cpp
gdscript_highlighter.h
gdscript_translation_parser_plugin.cpp
gdscript_translation_parser_plugin.h