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3f362cec68
- Fix library loading and initialization. - Add extra methods/parameters in the interface needed by extenstions. - Add Variant destructors and functions for extracting values and creating Variants from values.
79 lines
3.9 KiB
C++
79 lines
3.9 KiB
C++
/*************************************************************************/
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/* variant_destruct.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "variant_destruct.h"
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#include "core/templates/local_vector.h"
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static Variant::PTRDestructor destruct_pointers[Variant::VARIANT_MAX] = { nullptr };
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template <class T>
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static void add_destructor() {
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destruct_pointers[T::get_base_type()] = T::ptr_destruct;
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}
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void Variant::_register_variant_destructors() {
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add_destructor<VariantDestruct<String>>();
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add_destructor<VariantDestruct<Transform2D>>();
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add_destructor<VariantDestruct<::AABB>>();
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add_destructor<VariantDestruct<Basis>>();
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add_destructor<VariantDestruct<Transform3D>>();
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add_destructor<VariantDestruct<StringName>>();
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add_destructor<VariantDestruct<NodePath>>();
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add_destructor<VariantDestruct<::RID>>();
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add_destructor<VariantDestruct<Callable>>();
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add_destructor<VariantDestruct<Signal>>();
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add_destructor<VariantDestruct<Dictionary>>();
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add_destructor<VariantDestruct<Array>>();
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add_destructor<VariantDestruct<PackedByteArray>>();
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add_destructor<VariantDestruct<PackedInt32Array>>();
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add_destructor<VariantDestruct<PackedInt64Array>>();
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add_destructor<VariantDestruct<PackedFloat32Array>>();
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add_destructor<VariantDestruct<PackedFloat64Array>>();
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add_destructor<VariantDestruct<PackedStringArray>>();
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add_destructor<VariantDestruct<PackedVector2Array>>();
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add_destructor<VariantDestruct<PackedVector3Array>>();
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add_destructor<VariantDestruct<PackedColorArray>>();
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}
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void Variant::_unregister_variant_destructors() {
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// Nothing to be done.
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}
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Variant::PTRDestructor Variant::get_ptr_destructor(Variant::Type p_type) {
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ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, nullptr);
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return destruct_pointers[p_type];
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}
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bool Variant::has_destructor(Variant::Type p_type) {
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ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false);
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return destruct_pointers[p_type] != nullptr;
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}
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