godot/servers/rendering/renderer_rd/storage_rd
Rémi Verschelde bfe74eca3b
Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebase
Jitter shadow map dithering pattern across frames when TAA is enabled
2024-09-26 12:45:50 +02:00
..
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp Merge pull request #93448 from clayjohn/transmittance-fixes 2024-09-03 11:42:57 +02:00
light_storage.h Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
material_storage.cpp Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
material_storage.h
mesh_storage.cpp Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage 2024-09-10 09:51:22 +02:00
mesh_storage.h Avoid const_cast in mesh_storage.h 2024-08-28 14:46:03 -07:00
particles_storage.cpp
particles_storage.h
render_buffer_custom_data_rd.h
render_data_rd.cpp
render_data_rd.h Merge pull request #89919 from BlueCube3310/bicubic-lightmap 2024-08-20 10:01:41 +02:00
render_scene_buffers_rd.compat.inc
render_scene_buffers_rd.cpp
render_scene_buffers_rd.h Fix hash calculation for NTSliceKey 2024-09-22 21:08:18 +08:00
render_scene_data_rd.cpp Jitter shadow map dithering pattern across frames when TAA is enabled 2024-09-24 15:52:07 -07:00
render_scene_data_rd.h Jitter shadow map dithering pattern across frames when TAA is enabled 2024-09-24 15:52:07 -07:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
texture_storage.cpp Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
texture_storage.h Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
utilities.cpp
utilities.h