godot/platform/linuxbsd
Riteo 0d1826e084 Wayland: Avoid recreating input objects on capability change
Before, multiple capability events would instantiate the same object
over and over as long as its bit was set. This caused issues with
hotplug and device suspension.
2024-08-09 15:42:23 +02:00
..
doc_classes
export Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
wayland Wayland: Avoid recreating input objects on capability change 2024-08-09 15:42:23 +02:00
x11 [X11] Use motion event button state instead of async state. 2024-08-01 10:07:07 +03:00
crash_handler_linuxbsd.cpp
crash_handler_linuxbsd.h
dbus-so_wrap.c
dbus-so_wrap.h
detect.py Disable FP contraction. 2024-07-23 14:33:51 +03:00
fontconfig-so_wrap.c
fontconfig-so_wrap.h
freedesktop_portal_desktop.cpp
freedesktop_portal_desktop.h
freedesktop_screensaver.cpp
freedesktop_screensaver.h
godot_linuxbsd.cpp
joypad_linux.cpp Fix trackpads and graphics tablets being recognized as controllers on Linux/*BSD 2024-07-06 00:26:39 +02:00
joypad_linux.h Fix trackpads and graphics tablets being recognized as controllers on Linux/*BSD 2024-07-06 00:26:39 +02:00
libudev-so_wrap.c
libudev-so_wrap.h
os_linuxbsd.cpp
os_linuxbsd.h
platform_config.h
platform_gl.h
platform_linuxbsd_builders.py
README.md
SCsub
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp [TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
tts_linux.h
xkbcommon-so_wrap.c
xkbcommon-so_wrap.h

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.