godot/modules/websocket/wsl_client.h
Fabio Alessandrelli 09a48e1055 [WebSocket] Fix WSLClient connection status.
Note, this keeps the old behaviour of reporting CONNECTION_CONNECTED
while disconnecting.
We should change this before 4.0, but needs further refactoring of the
WebSocket classes.
2022-05-04 20:13:32 +02:00

92 lines
3.9 KiB
C++

/*************************************************************************/
/* wsl_client.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
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#ifndef WSLCLIENT_H
#define WSLCLIENT_H
#ifndef JAVASCRIPT_ENABLED
#include "core/error/error_list.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/stream_peer_tcp.h"
#include "websocket_client.h"
#include "wsl_peer.h"
#include "wslay/wslay.h"
class WSLClient : public WebSocketClient {
GDCIIMPL(WSLClient, WebSocketClient);
private:
int _in_buf_size = DEF_BUF_SHIFT;
int _in_pkt_size = DEF_PKT_SHIFT;
int _out_buf_size = DEF_BUF_SHIFT;
int _out_pkt_size = DEF_PKT_SHIFT;
Ref<WSLPeer> _peer;
Ref<StreamPeerTCP> _tcp;
Ref<StreamPeer> _connection;
ConnectionStatus _status = CONNECTION_DISCONNECTED;
CharString _request;
int _requested = 0;
uint8_t _resp_buf[WSL_MAX_HEADER_SIZE];
int _resp_pos = 0;
String _key;
String _host;
uint16_t _port = 0;
Array _ip_candidates;
Vector<String> _protocols;
bool _use_ssl = false;
IP::ResolverID _resolver_id = IP::RESOLVER_INVALID_ID;
void _do_handshake();
bool _verify_headers(String &r_protocol);
public:
Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) override;
Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()) override;
int get_max_packet_size() const override;
Ref<WebSocketPeer> get_peer(int p_peer_id) const override;
void disconnect_from_host(int p_code = 1000, String p_reason = "") override;
IPAddress get_connected_host() const override;
uint16_t get_connected_port() const override;
virtual ConnectionStatus get_connection_status() const override;
virtual void poll() override;
WSLClient();
~WSLClient();
};
#endif // JAVASCRIPT_ENABLED
#endif // WSLCLIENT_H