godot/platform
Rémi Verschelde 0a10f09ce4
Web: Clarify that OS.get_unique_id is not supported
Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.

Fixes #82439.
2023-09-27 15:17:45 +02:00
..
android Merge pull request #82347 from SaracenOne/dir_access_checks 2023-09-26 16:36:47 +02:00
ios Support dark mode on Android and iOS. 2023-09-26 11:00:04 +08:00
linuxbsd Merge pull request #82221 from Riteo/linux-ogl-no-vsync-override 2023-09-26 13:45:12 +02:00
macos [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
web Web: Clarify that OS.get_unique_id is not supported 2023-09-27 15:17:45 +02:00
windows [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00