godot/scene/audio
Juan Linietsky 4383b5ab1e Simplify AudioStreamPolyphonic
* Make AudioStreamPolyphonic not requre a polling thread (simpler, faster)
* Improve error reporting in AudioStreamPlayer*::get_stream_playback() error reporting to improve usability.
2023-01-23 10:47:01 +01:00
..
audio_stream_player.cpp Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
audio_stream_player.h
SCsub