godot/servers
2021-07-19 01:21:22 -04:00
..
audio Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
camera
physics_2d Fixing 2D moving platform logic 2021-07-15 11:54:43 +02:00
physics_3d Merge pull request #50255 from Calinou/physicsserver3d-add-set-iterations 2021-07-14 07:56:24 +02:00
rendering Merge pull request #49996 from Chaosus/shader_localvar_warning 2021-07-15 16:19:22 +02:00
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
display_server.cpp Restructure and reimplement vsync options 2021-07-06 16:34:26 +02:00
display_server.h Change VSync mode project setting enum type from string to integer 2021-07-12 03:35:51 +02:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp Fixing 2D moving platform logic 2021-07-15 11:54:43 +02:00
physics_server_2d.h Fixing 2D moving platform logic 2021-07-15 11:54:43 +02:00
physics_server_3d.cpp Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
physics_server_3d.h Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
register_server_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_server_types.h
rendering_server.cpp Explicitly cast to float when creating a float array 2021-07-19 01:21:22 -04:00
rendering_server.h Use specialization constants in clustered renderer 2021-07-12 20:33:52 -03:00
SCsub
server_wrap_mt_common.h
text_server.cpp Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor 2021-07-13 10:03:26 -03:00
text_server.h Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor 2021-07-13 10:03:26 -03:00
xr_server.cpp
xr_server.h