.. |
default_theme
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
animation.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
animation.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
audio_stream_sample.cpp
|
Remove the audio memory allocator, use regular one instead.
|
2020-03-27 20:36:43 -03:00 |
audio_stream_sample.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
bit_map.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
bit_map.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
box_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
box_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
capsule_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
capsule_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
capsule_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
capsule_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
circle_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
circle_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
concave_polygon_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
concave_polygon_shape_2d.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
concave_polygon_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
concave_polygon_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
convex_polygon_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
convex_polygon_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
convex_polygon_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
convex_polygon_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
curve.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
curve.h
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
cylinder_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
cylinder_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
dynamic_font.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
dynamic_font.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
environment.cpp
|
Move glow upscale quality to a global setting, for consistency
|
2020-03-30 10:46:03 -03:00 |
environment.h
|
Move glow upscale quality to a global setting, for consistency
|
2020-03-30 10:46:03 -03:00 |
font.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
font.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
gradient.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
gradient.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
height_map_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
height_map_shape_3d.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
line_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
line_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
material.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
material.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
mesh_data_tool.cpp
|
Fix various -Wmaybe-uninitialized (#37352).
|
2020-03-27 13:57:20 +01:00 |
mesh_data_tool.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
mesh_library.cpp
|
Allow using MeshLibrary.get_item_preview() in non-editor builds again
|
2020-02-17 00:07:44 +01:00 |
mesh_library.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
mesh.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
mesh.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
multimesh.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
multimesh.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
navigation_mesh.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
navigation_mesh.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
packed_scene.cpp
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
packed_scene.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
particles_material.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
particles_material.h
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
physics_material.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
physics_material.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
polygon_path_finder.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
polygon_path_finder.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
primitive_meshes.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
primitive_meshes.h
|
Base 3D engine done, still untested, though.
|
2020-02-11 11:59:25 +01:00 |
ray_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
ray_shape_3d.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
rectangle_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
rectangle_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
resource_format_text.cpp
|
Fixes bugs found by Sonarcloud and Coverity
|
2020-03-02 19:17:20 +01:00 |
resource_format_text.h
|
Removed interactive loader, added proper thread loading.
|
2020-02-28 11:20:45 -03:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
segment_shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
segment_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
shader.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
shader.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
shape_2d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
skin.cpp
|
Added StringName as a variant type.
|
2020-02-21 14:25:29 +01:00 |
skin.h
|
Add support for named binds in Skin.
|
2020-02-21 09:40:29 -03:00 |
sky_material.cpp
|
Fix copyright headers for recently added files
|
2020-03-28 13:29:29 +01:00 |
sky_material.h
|
Fix copyright headers for recently added files
|
2020-03-28 13:29:29 +01:00 |
sky.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
sky.h
|
Working sky shader implementation
|
2020-03-21 20:43:44 -07:00 |
sphere_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
sphere_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |
style_box.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
style_box.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
surface_tool.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
surface_tool.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
text_file.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
text_file.h
|
Revert "Remove TextFile from public API"
|
2020-02-18 10:35:30 +01:00 |
texture.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
texture.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
theme.cpp
|
Signals: Port connect calls to use callable_mp
|
2020-02-28 14:24:09 +01:00 |
theme.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
tile_set.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
tile_set.h
|
Rename more 2D and 3D nodes to follow convention
|
2020-03-27 16:26:34 +01:00 |
video_stream.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
visual_shader_nodes.cpp
|
Add support for integer type in visual shaders
|
2020-02-26 10:12:06 +03:00 |
visual_shader_nodes.h
|
Add support for integer type in visual shaders
|
2020-02-26 10:12:06 +03:00 |
visual_shader.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
visual_shader.h
|
Add support for integer type in visual shaders
|
2020-02-26 10:12:06 +03:00 |
world_2d.cpp
|
More server renames for consistency after #37361
|
2020-03-28 13:20:48 +01:00 |
world_2d.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
world_3d.cpp
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
world_3d.h
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
world_margin_shape_3d.cpp
|
Renaming of servers for coherency.
|
2020-03-27 15:21:27 -03:00 |
world_margin_shape_3d.h
|
Renamed 2D and 3D nodes to make their types explicit
|
2020-03-27 14:54:04 +01:00 |