godot/doc/classes
Rémi Verschelde 09212fba1e
Fix missed renamings from empty() to is_empty()
Those were missed in #44401 or added by later PRs.
2020-12-29 09:55:07 +01:00
..
@GlobalScope.xml Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
AABB.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
AcceptDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
AESContext.xml
AnimatedSprite2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
AnimatedSprite3D.xml
AnimatedTexture.xml
Animation.xml Rename Animation::track_remove_key_at_position to track_remove_key_at_time 2020-12-14 18:00:11 +00:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml Add animation reset track feature 2020-12-20 12:45:08 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Area2D.xml Correct the doc about linear damping 2020-10-13 11:41:18 +02:00
Area3D.xml Rename Area3D audio_bus_name getter and setter 2020-12-10 08:31:14 +00:00
Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
ArrayMesh.xml Rebind Mesh/ArrayMesh enums 2020-12-04 19:34:50 -05:00
AspectRatioContainer.xml Add AspectRatioContainer class 2020-11-25 15:06:40 +02:00
AStar2D.xml
AStar.xml
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer3D class documentation 2020-11-23 16:56:05 +01:00
AudioStreamPlayer.xml
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BakedLightmap.xml
BakedLightmapData.xml
BaseButton.xml Exposed shortcut_context property to scripting and added documentation. 2020-11-30 00:11:40 +10:00
BaseMaterial3D.xml Alpha Hash and Alpha2Coverage Implementation 2020-11-02 20:11:20 -08:00
Basis.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
bool.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
BoxContainer.xml
BoxMesh.xml Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
BoxShape3D.xml Use box size instead of extents for Shape dimensions 2020-12-08 11:58:21 +00:00
Button.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
ButtonGroup.xml Rename button group property to button_group 2020-10-24 01:30:18 -04:00
Callable.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Camera2D.xml Rename Camera2D offset_h and offset_v properties 2020-12-28 11:01:20 +00:00
Camera3D.xml Rename Camera3D near and far getters and setters 2020-12-20 13:46:57 +00:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CanvasItem.xml Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml [Complex Text Layouts] Refactor RichTextLabel. 2020-12-11 09:48:49 +02:00
CheckBox.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
CheckButton.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
CircleShape2D.xml
ClassDB.xml
ClippedCamera3D.xml
CodeEdit.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
CodeHighlighter.xml
CollisionObject2D.xml
CollisionObject3D.xml
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
ColorPicker.xml
ColorPickerButton.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
ColorRect.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml
ConfirmationDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
Container.xml
Control.xml Merge pull request #44751 from madmiraal/rename-rect-grow_margin 2020-12-28 15:56:14 +01:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
CPUParticles3D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Crypto.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve2D.xml Clarify Curve3D.get_point_{in,out} position in doc. 2020-11-16 17:22:44 -05:00
Curve3D.xml Fix incorrect Curve3D.interpolate_baked() description 2020-12-01 16:23:34 +01:00
Curve.xml
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
Dictionary.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
DirectionalLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml Add sky_only setting to DirectionalLight3Ds 2020-10-21 23:28:08 -07:00
Directory.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
DisplayServer.xml Merge pull request #42841 from HaSa1002/docs-lang-3 2020-11-09 08:29:44 +01:00
DTLSServer.xml Variant: Sync docs with new constructors, fixups after #43403 2020-11-09 23:39:53 +01:00
EditorDebuggerPlugin.xml
EditorExportPlugin.xml
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorInspector.xml
EditorInspectorPlugin.xml
EditorInterface.xml Rename EditorInterface get_editor_viewport to get_editor_main_control 2020-12-19 14:17:42 +00:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml Merge pull request #43861 from JFonS/fix_gizmo_defval 2020-11-25 19:28:05 +01:00
EditorPlugin.xml Make tool menu plugins use Callables for callback 2020-12-16 20:23:51 +01:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorSceneImporterAssimp.xml
EditorScenePostImport.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorScript.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorSelection.xml
EditorSettings.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml Rename MainLoop methods to match Node methods 2020-12-22 12:34:57 +00:00
EngineDebugger.xml
Environment.xml Port ASSAO to Godot to replace SAO 2020-12-21 23:08:59 -08:00
Expression.xml Port code examples to C# (D) 2020-11-01 09:05:17 +01:00
File.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
FileDialog.xml Rename unselect to deselect 2020-12-21 10:26:41 +00:00
FileSystemDock.xml
float.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Font.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
FontData.xml [Complex Text Layouts] Add variable fonts support. 2020-12-13 18:43:39 +02:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml Fixed Geometry2D::get_closest_points_between_segments docs 2020-12-12 12:45:06 +01:00
Geometry3D.xml
GeometryInstance3D.xml
GIProbe.xml
GIProbeData.xml
GPUParticles2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
GPUParticles3D.xml
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml Fixup ColorRamp to Gradient renames 2020-10-25 18:32:44 +02:00
GradientTexture.xml
GraphEdit.xml Rename unselect to deselect 2020-12-21 10:26:41 +00:00
GraphNode.xml Rename Control margin to offset 2020-12-23 06:25:56 +00:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
HBoxContainer.xml
HeightMapShape3D.xml
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
HTTPRequest.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
Image.xml Add interpolation parameter to resize_to_po2() 2020-12-18 14:05:07 -04:00
ImageTexture3D.xml
ImageTexture.xml Describe ImageTexture, Image creation and usage 2020-11-17 16:00:41 +02:00
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml doc: Mention iOS support for Input gravity/gyroscope sensors 2020-11-27 12:01:08 +01:00
InputEvent.xml
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml Made serialization of Command toggleable when saving InputEvents. 2020-11-19 21:05:45 +10:00
InputMap.xml doc: Sync classref with current source 2020-11-23 23:44:44 +01:00
InstancePlaceholder.xml Document InstancePlaceholder.create_instance not being thread-safe. 2020-11-11 21:34:51 -05:00
int.xml Several edits to the GDScript docs 2020-12-01 16:05:10 +03:00
IP.xml
ItemList.xml Rename unselect to deselect 2020-12-21 10:26:41 +00:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml
JSONParser.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
JSONParseResult.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
JSONRPC.xml
KinematicBody2D.xml Docs: Port Code Examples to C# (F, G, H, I, J, K, L) 2020-11-25 22:15:13 +01:00
KinematicBody3D.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
LargeTexture.xml
Light2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Light3D.xml
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml
LineEdit.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
LineShape2D.xml
LinkButton.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
Listener3D.xml
MainLoop.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
MarginContainer.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Marshalls.xml
Material.xml
MenuButton.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
Mesh.xml Rebind Mesh/ArrayMesh enums 2020-12-04 19:34:50 -05:00
MeshDataTool.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
MeshInstance2D.xml
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MultiMesh.xml Clarify that MultiMesh.set_instance_color() multiplies vertex colors 2020-10-15 10:19:20 +02:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
Mutex.xml
Navigation2D.xml
Navigation3D.xml
NavigationAgent2D.xml
NavigationAgent3D.xml
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NetworkedMultiplayerPeer.xml
NinePatchRect.xml Rename Control margin to offset 2020-12-23 06:25:56 +00:00
Node2D.xml
Node3D.xml
Node3DGizmo.xml
Node.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
NodePath.xml Merge pull request #43246 from HaSa1002/docs-lang-5 2020-11-16 09:16:18 +01:00
Object.xml
OccluderPolygon2D.xml
OmniLight3D.xml
OptionButton.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
ORMMaterial3D.xml
OS.xml Add important note about OS.get_unixtime. 2020-12-13 13:56:45 +01:00
PackedByteArray.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedColorArray.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedFloat64Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedInt32Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedInt64Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedScene.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PackedStringArray.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedVector2Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PackedVector3Array.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
PCKPacker.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
Performance.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PHashTranslation.xml
PhysicalBone3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
PhysicalSkyMaterial.xml
PhysicsBody2D.xml Remove old RigidBody layers property and methods. 2020-10-13 16:59:49 +01:00
PhysicsBody3D.xml
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml Update intersect_point documentation to mention solid shapes. 2020-10-15 16:44:57 +01:00
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsServer2D.xml
PhysicsServer3D.xml
PhysicsShapeQueryParameters2D.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicsShapeQueryParameters3D.xml Docs: Port Code Examples to C# (M, N, O, P, R) 2020-11-09 10:05:53 +01:00
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
Plane.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
PlaneMesh.xml Document how to solve UV jittering when using large procedural meshes 2020-12-19 18:16:52 +01:00
PointLight2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
PointMesh.xml
Polygon2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
PolygonPathFinder.xml
Popup.xml doc: Sync classref with Variant utility methods 2020-11-17 11:26:24 +01:00
PopupMenu.xml Add "font_color_separator" theme property to 'PopupMenu' 2020-12-03 11:36:03 -03:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
ProjectSettings.xml Port ASSAO to Godot to replace SAO 2020-12-21 23:08:59 -08:00
ProximityGroup3D.xml ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml
Quat.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
RandomNumberGenerator.xml Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
Range.xml
RayCast2D.xml
RayCast3D.xml
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml Rename RD texture "type" to "texture_type" 2020-12-04 19:34:50 -05:00
RDTextureView.xml
RDUniform.xml Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml
Rect2.xml Rename Rect2 and Rect2i grow_margin() to grow_side() 2020-12-28 12:47:33 +00:00
Rect2i.xml Rename Rect2 and Rect2i grow_margin() to grow_side() 2020-12-28 12:47:33 +00:00
RectangleShape2D.xml Use rectangle size instead of extents for Shape dimensions 2020-12-08 11:57:46 +00:00
Reference.xml Document C# garbage collection caveats in Reference and Resource 2020-11-23 14:01:50 +01:00
ReferenceRect.xml Merge pull request #42907 from Xrayez/add-ref-rect-border-width 2020-10-22 15:58:12 +02:00
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml
RenderingServer.xml Port ASSAO to Godot to replace SAO 2020-12-21 23:08:59 -08:00
Resource.xml Mention that 'changed' signal needs manual emit 2020-12-03 20:11:52 +01:00
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml Document what can be used as a type hint 2020-12-15 19:16:43 -05:00
ResourcePreloader.xml
ResourceSaver.xml
RichTextEffect.xml
RichTextLabel.xml [Complex Text Layouts] Add drop-caps support to TextParagraph and RTL. 2020-12-13 22:20:02 +02:00
RID.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
RigidBody2D.xml Remove RigidBody weight property 2020-11-27 17:39:20 +00:00
RigidBody3D.xml Merge pull request #42881 from madmiraal/fix-39767 2020-12-28 16:16:33 +01:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Mention that change_scene is deferred 2020-12-27 21:51:54 +01:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml
Shortcut.xml
Signal.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Skeleton2D.xml
Skeleton3D.xml
SkeletonIK3D.xml
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Sprite3D.xml
SpriteBase3D.xml
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
StringName.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
StyleBox.xml Rename Control margin to offset 2020-12-23 06:25:56 +00:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Rename Control margin to offset 2020-12-23 06:25:56 +00:00
StyleBoxLine.xml
StyleBoxTexture.xml Rename Control margin to offset 2020-12-23 06:25:56 +00:00
SubViewport.xml Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE 2020-12-10 12:24:49 +00:00
SubViewportContainer.xml
SurfaceTool.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
SyntaxHighlighter.xml
TabContainer.xml Add option to draw all tabs in front 2020-12-10 07:47:10 +09:00
Tabs.xml Rename Tabs close and hover signals to tab_closed and tab_hovered 2020-12-08 09:51:06 +00:00
TCP_Server.xml
TextEdit.xml Fix missed renamings from empty() to is_empty() 2020-12-29 09:55:07 +01:00
TextFile.xml
TextLine.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
TextParagraph.xml [Complex Text Layouts] Add drop-caps support to TextParagraph and RTL. 2020-12-13 22:20:02 +02:00
TextServer.xml Add word breaks on punctuation characters. 2020-12-14 11:36:13 +02:00
TextServerManager.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
Texture2D.xml Describe ImageTexture, Image creation and usage 2020-11-17 16:00:41 +02:00
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml Rename Control margin to offset 2020-12-23 06:25:56 +00:00
TextureRect.xml
Theme.xml Remove unused argument in Theme method and expose missing methods 2020-12-17 15:51:08 +03:00
Thread.xml
TileMap.xml Improved documentation for TileMap.cell_y_sort 2020-10-27 00:30:14 +01:00
TileSet.xml doc: Sync classref with current source + fixup some bindings 2020-11-04 15:38:26 +01:00
Timer.xml
TouchScreenButton.xml
Transform2D.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
Transform.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Translation.xml
TranslationServer.xml
Tree.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
TreeItem.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
TriangleMesh.xml
Tween.xml
UDPServer.xml
UndoRedo.xml
Variant.xml
VBoxContainer.xml
Vector2.xml Merge pull request #44586 from madmiraal/rename-stepify 2020-12-28 21:46:43 +01:00
Vector2i.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
Vector3.xml Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
Vector3i.xml doc: Sync classref to add operators after #43419 2020-11-10 15:00:50 +01:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml Document the lack of localization remapping support in VideoPlayer 2020-11-27 15:56:24 +01:00
VideoStream.xml
Viewport.xml Merge pull request #44756 from Jummit/add-s-viewport-docs 2020-12-28 16:12:15 +01:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
VisibilityNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml
VisualShaderNode.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeCompare.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeResizableBase.xml Added VisualShaderNodeCurve to easy gather data from a CurveTexture 2020-10-18 09:57:15 +03:00
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarClamp.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScalarInterp.xml
VisualShaderNodeScalarSmoothStep.xml
VisualShaderNodeScalarSwitch.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTexture.xml
VisualShaderNodeTextureUniform.xml
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorClamp.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorInterp.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VisualShaderNodeVectorScalarMix.xml
VisualShaderNodeVectorScalarSmoothStep.xml
VisualShaderNodeVectorScalarStep.xml
VisualShaderNodeVectorSmoothStep.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
Window.xml [Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation. 2020-11-26 14:25:52 +02:00
World2D.xml
World3D.xml
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml Rename XRPositionalTracker methods 2020-12-21 06:32:53 +00:00
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml Rename XRPositionalTracker methods 2020-12-21 06:32:53 +00:00
XRServer.xml
YSort.xml