godot/scene/main
Juan Linietsky 085483e885 -Fix fullscreen on Windows with a HiDPI monitor but a non-HiDPI project
-Replaced some viewport size calls to screen size, since viewport size should be deprecated at this point..
2018-07-03 18:53:27 -03:00
..
canvas_layer.cpp Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
canvas_layer.h Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
http_request.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
http_request.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.cpp Added create_instance 2018-03-05 22:57:17 -03:00
instance_placeholder.h Added create_instance 2018-03-05 22:57:17 -03:00
node.cpp Merge pull request #19853 from khairul169/duplicate_bug 2018-07-03 18:48:45 +02:00
node.h Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
resource_preloader.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
resource_preloader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_tree.cpp -Fix fullscreen on Windows with a HiDPI monitor but a non-HiDPI project 2018-07-03 18:53:27 -03:00
scene_tree.h Add option to disable automatic multiplayer poll 2018-06-03 18:58:04 +02:00
SCsub
timer.cpp Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
timer.h Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
viewport.cpp -Fix fullscreen on Windows with a HiDPI monitor but a non-HiDPI project 2018-07-03 18:53:27 -03:00
viewport.h Entirely new (and much improved) animation editor. 2018-06-07 12:52:00 -03:00