godot/core/config
2022-10-20 14:12:25 +02:00
..
engine.cpp Rename Engine.target_fps and associated project setting to max_fps 2022-10-03 23:54:36 +02:00
engine.h Rename Engine.target_fps and associated project setting to max_fps 2022-10-03 23:54:36 +02:00
project_settings.cpp Fix localize_path with custom protocol identifiers 2022-10-20 14:12:25 +02:00
project_settings.h Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock. 2022-09-18 11:17:22 +10:00
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