godot/platform/web
2024-08-28 10:29:01 +03:00
..
api
doc_classes
export Allow adding custom export platforms using scripts / GDExtension. 2024-08-28 10:29:01 +03:00
js Honor pitch_scale value before playing audio sample 2024-08-20 10:29:32 -04:00
audio_driver_web.cpp Honor pitch_scale value before playing audio sample 2024-08-20 10:29:32 -04:00
audio_driver_web.h Merge pull request #95197 from yahkr/95128-audio-fix 2024-08-16 14:33:05 +02:00
detect.py [Web] Add workaround for missing export in threaded builds 2024-07-26 12:28:36 +02:00
display_server_web.cpp Fix gamepad triggers not working on web exports 2024-08-14 16:13:16 -03:00
display_server_web.h
dom_keys.inc
emscripten_helpers.py Fix AudioStreamPlayer get_playback_position() for web build 2024-08-08 15:58:25 -04:00
eslint.config.cjs
godot_audio.h Honor pitch_scale value before playing audio sample 2024-08-20 10:29:32 -04:00
godot_js.h
godot_webgl2.h
http_client_web.cpp Allow ClassDB to create a Object without postinitialization for GDExtension. 2024-08-20 20:19:02 +08:00
http_client_web.h Allow ClassDB to create a Object without postinitialization for GDExtension. 2024-08-20 20:19:02 +08:00
javascript_bridge_singleton.cpp
os_web.cpp
os_web.h
package-lock.json
package.json
platform_config.h
platform_gl.h
README.md
SCsub
serve.py [Web] Fix browser opening too early with serve.py 2024-08-01 05:38:36 +02:00
web_main.cpp
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.