godot/scene
Juan Linietsky 07a964fce3 Ability to change a resource UID from API
* Works for text, binary and imported resources
* Allows better clean up of duplicate files.

TODO (future PRs):

* Use this API for assigning new UIDs to copied files.
* Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID).
2023-01-09 18:52:00 +01:00
..
2d Merge pull request #70463 from DarkKilauea/nav-server-const 2023-01-08 22:50:05 +01:00
3d Merge pull request #70463 from DarkKilauea/nav-server-const 2023-01-08 22:50:05 +01:00
animation Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
audio One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Fix inconsistent state of Controls when editing and running scenes 2023-01-09 15:54:04 +03:00
main Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
resources Ability to change a resource UID from API 2023-01-09 18:52:00 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub