godot/servers
Rémi Verschelde 3bc7dfc856
Merge pull request #23254 from ibrahn/gles2-var-init-cleanup
Cleaning up some uninitialised variables in GLES2 stuff.
2018-11-12 20:47:19 +01:00
..
arvr
audio Fix possible audio input buffer issues 2018-10-20 12:13:40 -03:00
physics -Fix problem in OWC logic closes #11357 2018-11-02 15:45:36 -03:00
physics_2d Make sure rotated shapes with one way direction collisions work, fixes #12791 2018-11-10 10:12:35 -03:00
visual Merge pull request #23407 from bojidar-bg/3281-ysort-recursive 2018-11-12 20:42:55 +01:00
arvr_server.cpp
arvr_server.h
audio_server.cpp Use ResourceLoader::exists to check for default audio bus layout 2018-11-12 14:35:32 +01:00
audio_server.h Fix possible audio input buffer issues 2018-10-20 12:13:40 -03:00
physics_2d_server.cpp Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 2018-11-07 17:51:27 -03:00
physics_2d_server.h Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 2018-11-07 17:51:27 -03:00
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp Merge pull request #23254 from ibrahn/gles2-var-init-cleanup 2018-11-12 20:47:19 +01:00
visual_server.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00