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effects
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Copy_to_fb is available in both raster and clustered renderers, remove unwanted checks
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2022-05-13 13:19:42 +10:00 |
forward_clustered
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
forward_mobile
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shaders
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Add and improve license attribution for SSAO and SSIL shader code
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2022-05-31 09:42:50 -07:00 |
storage_rd
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Fix particle system from going inactive early
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2022-05-24 17:31:21 -06:00 |
cluster_builder_rd.cpp
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cluster_builder_rd.h
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effects_rd.cpp
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effects_rd.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
renderer_canvas_render_rd.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
renderer_compositor_rd.cpp
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renderer_compositor_rd.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
renderer_scene_environment_rd.cpp
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renderer_scene_environment_rd.h
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renderer_scene_gi_rd.cpp
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renderer_scene_gi_rd.h
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renderer_scene_render_rd.cpp
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Add Cone and Cylinder shapes to FogVolume
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2022-05-25 12:35:53 +02:00 |
renderer_scene_render_rd.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
renderer_scene_sky_rd.cpp
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Use IGN instead of white noise for sky dithering
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2022-05-24 10:57:07 -07:00 |
renderer_scene_sky_rd.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
renderer_storage_rd.cpp
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Add Cone and Cylinder shapes to FogVolume
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2022-05-25 12:35:53 +02:00 |
renderer_storage_rd.h
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SCsub
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shader_rd.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
shader_rd.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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