godot/core
Juan Linietsky 06b076f687
Merge pull request #15305 from poke1024/checks-peer
Checks on input_buffer in PacketPeerStream
2018-05-08 10:45:39 -03:00
..
bind Merge pull request #17353 from zmanuel/timer_hysteresis_multiframe_pr1 2018-05-07 19:27:32 -03:00
helper
io Merge pull request #15305 from poke1024/checks-peer 2018-05-08 10:45:39 -03:00
math Merge pull request #15943 from poke1024/geometry-line-line 2018-05-07 17:54:33 -03:00
os Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
allocators.h
array.cpp Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
array.h Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
class_db.cpp Merge pull request #18514 from neikeq/api-hash-fixes 2018-05-03 14:36:32 +02:00
class_db.h Ctrl+Clicking a enum now scrolls down to it in the docs. 2018-04-03 21:56:54 +02:00
color_names.inc
color.cpp Fix mismatch between Color.h and Color.from_hsv() 2018-03-14 21:04:02 +01:00
color.h
command_queue_mt.cpp Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
command_queue_mt.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
compressed_translation.cpp
compressed_translation.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
core_string_names.cpp
core_string_names.h
dictionary.cpp Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
dictionary.h Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
dvector.cpp
dvector.h
engine.cpp Add hysteresis to physics timestep count per frame 2018-04-09 22:27:29 +02:00
engine.h Add hysteresis to physics timestep count per frame 2018-04-09 22:27:29 +02:00
error_list.h
error_macros.cpp
error_macros.h Add a macro to deprecate methods 2018-04-18 14:27:26 +02:00
func_ref.cpp
func_ref.h
global_constants.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
global_constants.h
hash_map.h
hashfuncs.h
image.cpp Merge pull request #18219 from AlexHolly/fix-image-blit-blend 2018-05-07 15:23:54 -03:00
image.h Merge pull request #18505 from AlexHolly/image-point2-helper 2018-05-07 12:20:32 -03:00
input_map.cpp Added method to clear input events of an action 2018-05-03 00:26:49 +02:00
input_map.h Added method to clear input events of an action 2018-05-03 00:26:49 +02:00
int_types.h
list.h
make_binders.py Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
map.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
message_queue.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
message_queue.h
method_bind.cpp
method_bind.h Merge pull request #15282 from poke1024/check-obj-class 2018-05-08 10:43:44 -03:00
method_ptrcall.h
node_path.cpp Fixes logically dead code (Coverity) 2018-04-21 22:35:23 +08:00
node_path.h
oa_hash_map.h updated OAHashMap to use robinhood hashing 2018-05-03 17:00:21 +02:00
object.cpp Add is_instance_valid() method to GDScript, ending more than a decade of pain. 2018-05-07 17:30:03 -03:00
object.h Add is_instance_valid() method to GDScript, ending more than a decade of pain. 2018-05-07 17:30:03 -03:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp Fix #17019 : overrides with unknown base setting 2018-05-01 16:25:48 +02:00
project_settings.h Allow actions to provide an analog value 2018-04-16 23:20:43 +02:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
register_core_types.cpp Add new MultiplayerAPI class 2018-03-03 18:28:49 +01:00
register_core_types.h
resource.cpp Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
safe_refcount.h
script_debugger_local.cpp Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
script_debugger_local.h Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
script_debugger_remote.cpp Merge pull request #16893 from GodotExplorer/debugger-improvement-3 2018-05-07 16:41:34 -03:00
script_debugger_remote.h Save runtime node as scene from the remote scene tree. 2018-02-22 10:00:13 +08:00
script_language.cpp
script_language.h Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
SCsub Merge pull request #17440 from viktor-ferenczi/issue-5042 2018-03-13 11:49:58 +01:00
self_list.h Fixes incorrect adding to last in self_list 2018-04-11 19:59:41 +08:00
set.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
simple_type.h
sort.h
string_buffer.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
string_builder.cpp
string_builder.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
string_db.cpp Fix some Coverity warnings in String API 2018-04-18 22:20:39 +02:00
string_db.h Fix some Coverity warnings in String API 2018-04-18 22:20:39 +02:00
translation.cpp Add locale renames for Hebrew and Indonesian on Windows 2018-02-14 18:49:27 +01:00
translation.h
type_info.h
typedefs.h
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp Merge pull request #17316 from ShyRed/significantdigits 2018-05-07 20:25:06 -03:00
ustring.h Merge pull request #18176 from nikibobi/string-trim 2018-04-22 12:29:44 -03:00
variant_call.cpp Vector3::round, Vector2::round & Vector2::ceil methods were added. 2018-05-04 12:43:50 +03:00
variant_construct_string.cpp
variant_op.cpp Keep alpha when changing h, s or v on color 2018-04-22 17:00:45 +02:00
variant_parser.cpp
variant_parser.h
variant.cpp Handle missing arg pointer in get_call_error_text 2018-04-30 15:30:21 -04:00
variant.h Remove unused Variant._data.RefPtr 2018-04-29 11:41:36 +02:00
vector.h
version.h Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
vmap.h
vset.h