godot/platform/osx
Rémi Verschelde 28e8347d6c
Merge pull request #40354 from bruvzg/add_vulkan_init_message
Display error popup instead of crashing if Vulkan init failed.
2020-07-14 09:03:25 +02:00
..
export Add override keywords. 2020-07-10 13:56:54 +01:00
context_gl_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
context_gl_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_osx.mm
detect.py [macOS] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 12:33:51 +03:00
dir_access_osx.h
dir_access_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
display_server_osx.h Add override keywords. 2020-07-10 13:56:54 +01:00
display_server_osx.mm Add error messages if Vulkan init failed, prevent Vulkan context freeing uninitialized device and instance. 2020-07-13 19:24:21 +03:00
godot_main_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
joypad_osx.cpp Update OSX GUID to SDL uid conversion. 2020-05-30 17:38:39 +01:00
joypad_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
logo.png
os_osx.h
os_osx.mm Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
platform_config.h
platform_osx_builders.py
SCsub
vulkan_context_osx.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
vulkan_context_osx.mm Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00