godot/scene
2015-12-02 11:17:01 -03:00
..
2d -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 2015-11-19 10:41:20 -03:00
3d Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
animation Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
audio
gui Fix RichTextLabel copy never called 2015-12-02 08:19:33 +01:00
io
main Merge pull request #2707 from akien-mga/master 2015-11-18 19:43:28 -03:00
resources -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device. 2015-12-02 11:15:48 -03:00
register_scene_types.cpp -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub