godot/servers/rendering
Rémi Verschelde 1b948a909f
Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
Fix typo in hint when using removed built-in textures
2023-01-21 10:29:18 +01:00
..
dummy Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
environment
renderer_rd Merge pull request #71776 from clayjohn/PointLight2D-indices 2023-01-21 10:28:50 +01:00
storage Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
renderer_canvas_cull.cpp CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_cull.h CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #71709 from clayjohn/decals-lights-sorting 2023-01-20 23:57:55 +01:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp Rename center method to get_center in Plane. 2023-01-15 17:18:50 +01:00
renderer_scene_render.h
renderer_viewport.cpp Warn when trying to enable TAA from mobile or gl_compatibility backend 2023-01-16 13:32:40 -08:00
renderer_viewport.h
rendering_device_binds.cpp Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
rendering_device_binds.h
rendering_device.cpp
rendering_device.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Add framework for avoidance of color flash in new windows 2023-01-12 21:42:51 +01:00
rendering_server_default.h Fix scaling issue in draw_line and similar methods 2023-01-16 12:49:58 +03:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_compiler.h Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_language.cpp Fix type in hint when using removed built-in textures 2023-01-20 22:06:51 -06:00
shader_language.h
shader_preprocessor.cpp Fix shader preprocessor memory leak 2023-01-19 22:06:59 +02:00
shader_preprocessor.h Fix shader preprocessor memory leak 2023-01-19 22:06:59 +02:00
shader_types.cpp Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_types.h
shader_warnings.cpp
shader_warnings.h