godot/misc
Aarni Koskela 20c563de40
Replace hand-written pre-commit hooks with pre-commit Python tool
`pre-commit` can be installed with pip, and configured in the Godot repo with
`pre-commit install`. It can then easily be run both locally with
`pre-commit run`, and on CI, in a cross-platform way.

This makes it much easier for contributors to set up pre-commit hooks,
without having to manually copy files to their git folder.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-26 14:57:53 +01:00
..
dist [iOS/macOS] Add option to automatically build (and sign / archive) bundles. 2024-02-13 16:36:41 +02:00
error_suppressions
extension_api_validation Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
msvs VS: Fix user workflows with custom user VS configurations 2024-02-12 17:09:52 +01:00
scripts Replace hand-written pre-commit hooks with pre-commit Python tool 2024-02-26 14:57:53 +01:00