godot/core
Rémi Verschelde ec00283f91
ResourceImporter: Restore default append logic for new importers
This was changed in #56943 to allow adding new importers from plugins that
take precedence over built-in ones, but this should be opt-in, not the default
behavior.

Fixes #57730.
2022-02-07 09:47:16 +01:00
..
config Rename the physics server run_on_thread project settings 2022-01-29 17:35:50 +01:00
crypto
debugger String: Add contains(). 2022-02-04 01:28:02 +05:45
error Add fflush to error macros 2022-02-05 12:31:54 +00:00
extension
input Merge pull request #56764 from madmiraal/fix-45592-2 2022-02-03 18:10:30 +01:00
io ResourceImporter: Restore default append logic for new importers 2022-02-07 09:47:16 +01:00
math Merge pull request #57729 from TechnoPorg/astar-fix-invalid-include 2022-02-07 00:35:42 +01:00
multiplayer [Net] Move RPC, Node cache out of MultiplayerAPI. 2022-02-05 02:00:23 +01:00
object Merge pull request #57562 from AnilBK/string-add-contains 2022-02-03 22:21:24 +01:00
os
string Merge pull request #57017 from godotengine/string-name-static-false-unclaimed 2022-02-05 20:26:34 +01:00
templates Remove RID_Owner.get_rid_by_index 2022-02-05 11:59:34 +01:00
variant Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
core_bind.cpp
core_bind.h
core_builders.py
core_constants.cpp
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
register_core_types.h
SCsub
typedefs.h
version.h