godot/editor/import
reduz 2dc823273e Remove REST transform influence in skeleton bones
* Animations and Skeletons are now pose-only.
* Rest transform is kept as reference (when it exists) and for IK
* Improves 3D model compatibility (non uniform transforms will properly work, as well as all animations coming from Autodesk products).
2021-10-13 14:51:29 -03:00
..
atlas_import_failed.xpm
collada.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
collada.h
dynamicfont_import_settings.cpp Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
dynamicfont_import_settings.h
editor_import_collada.cpp Remove REST transform influence in skeleton bones 2021-10-13 14:51:29 -03:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamicfont.cpp
resource_importer_dynamicfont.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp
resource_importer_imagefont.h
resource_importer_layered_texture.cpp
resource_importer_layered_texture.h
resource_importer_obj.cpp GLTF for game templates. 2021-10-03 12:37:52 -07:00
resource_importer_obj.h
resource_importer_scene.cpp Remove animation 3D transform track, replace by loc/rot/scale tracks. 2021-10-12 20:08:42 -03:00
resource_importer_scene.h Remove animation 3D transform track, replace by loc/rot/scale tracks. 2021-10-12 20:08:42 -03:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp added optional region cropping to Texture Atlas importer 2021-10-07 23:13:15 +09:00
resource_importer_texture_atlas.h added optional region cropping to Texture Atlas importer 2021-10-07 23:13:15 +09:00
resource_importer_texture.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
resource_importer_texture.h
resource_importer_wav.cpp Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
resource_importer_wav.h
scene_import_settings.cpp GLTF for game templates. 2021-10-03 12:37:52 -07:00
scene_import_settings.h
SCsub