godot/misc/dist/ios_xcode/godot_ios
Hugo Locurcio fdb89a3f9a Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
"Bundle Identifier" is more well-understood among macOS and iOS
developers and is less ambiguous.

This is a slight breaking change as export presets will need to be
updated to account for this change.

See https://github.com/godotengine/godot-docs/pull/3295.
2020-06-19 09:59:38 +02:00
..
dylibs Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
en.lproj
Images.xcassets/LaunchImage.launchimage Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
dummy.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
export_options.plist Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets 2020-06-19 09:59:38 +02:00
godot_ios-Info.plist [iOS] Add export options to control external access to user data. 2019-12-03 12:06:54 +02:00
godot_ios.entitlements