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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module ("local" includes) should be listed first in their own block using relative paths, before Godot's "core" includes which use "absolute" (project folder relative) paths, and finally thirdparty includes. Includes in `#ifdef`s come after their relevant section, i.e. the overall structure is: - Local includes * Conditional local includes - Core includes * Conditional core includes - Thirdparty includes * Conditional thirdparty includes
241 lines
7.6 KiB
C++
241 lines
7.6 KiB
C++
/**************************************************************************/
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/* emws_peer.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "emws_peer.h"
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#ifdef WEB_ENABLED
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#include "core/io/ip.h"
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void EMWSPeer::_esws_on_connect(void *p_obj, char *p_proto) {
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EMWSPeer *peer = static_cast<EMWSPeer *>(p_obj);
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peer->ready_state = STATE_OPEN;
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peer->selected_protocol.parse_utf8(p_proto);
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}
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void EMWSPeer::_esws_on_message(void *p_obj, const uint8_t *p_data, int p_data_size, int p_is_string) {
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EMWSPeer *peer = static_cast<EMWSPeer *>(p_obj);
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uint8_t is_string = p_is_string ? 1 : 0;
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peer->in_buffer.write_packet(p_data, p_data_size, &is_string);
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}
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void EMWSPeer::_esws_on_error(void *p_obj) {
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EMWSPeer *peer = static_cast<EMWSPeer *>(p_obj);
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peer->ready_state = STATE_CLOSED;
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}
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void EMWSPeer::_esws_on_close(void *p_obj, int p_code, const char *p_reason, int p_was_clean) {
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EMWSPeer *peer = static_cast<EMWSPeer *>(p_obj);
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peer->close_code = p_code;
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peer->close_reason.parse_utf8(p_reason);
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peer->ready_state = STATE_CLOSED;
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}
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Error EMWSPeer::connect_to_url(const String &p_url, Ref<TLSOptions> p_tls_options) {
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ERR_FAIL_COND_V(p_tls_options.is_valid() && p_tls_options->is_server(), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(ready_state != STATE_CLOSED, ERR_ALREADY_IN_USE);
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_clear();
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String host;
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String path;
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String scheme;
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int port = 0;
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Error err = p_url.parse_url(scheme, host, port, path);
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ERR_FAIL_COND_V_MSG(err != OK, err, "Invalid URL: " + p_url);
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if (scheme.is_empty()) {
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scheme = "ws://";
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}
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ERR_FAIL_COND_V_MSG(scheme != "ws://" && scheme != "wss://", ERR_INVALID_PARAMETER, vformat("Invalid protocol: \"%s\" (must be either \"ws://\" or \"wss://\").", scheme));
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String proto_string;
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for (int i = 0; i < supported_protocols.size(); i++) {
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if (i != 0) {
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proto_string += ",";
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}
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proto_string += supported_protocols[i];
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}
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if (handshake_headers.size()) {
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WARN_PRINT_ONCE("Custom headers are not supported in Web platform.");
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}
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requested_url = scheme + host;
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if (port && ((scheme == "ws://" && port != 80) || (scheme == "wss://" && port != 443))) {
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requested_url += ":" + String::num(port);
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}
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if (!path.is_empty()) {
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requested_url += path;
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}
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peer_sock = godot_js_websocket_create(this, requested_url.utf8().get_data(), proto_string.utf8().get_data(), &_esws_on_connect, &_esws_on_message, &_esws_on_error, &_esws_on_close);
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if (peer_sock == -1) {
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return FAILED;
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}
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in_buffer.resize(nearest_shift(inbound_buffer_size), max_queued_packets);
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packet_buffer.resize(inbound_buffer_size);
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ready_state = STATE_CONNECTING;
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return OK;
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}
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Error EMWSPeer::accept_stream(Ref<StreamPeer> p_stream) {
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WARN_PRINT_ONCE("Acting as WebSocket server is not supported in Web platforms.");
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return ERR_UNAVAILABLE;
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}
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Error EMWSPeer::_send(const uint8_t *p_buffer, int p_buffer_size, bool p_binary) {
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ERR_FAIL_COND_V(outbound_buffer_size > 0 && (get_current_outbound_buffered_amount() + p_buffer_size >= outbound_buffer_size), ERR_OUT_OF_MEMORY);
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if (godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, p_binary ? 1 : 0) != 0) {
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return FAILED;
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}
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return OK;
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}
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Error EMWSPeer::send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) {
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return _send(p_buffer, p_buffer_size, p_mode == WRITE_MODE_BINARY);
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}
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Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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return _send(p_buffer, p_buffer_size, true);
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}
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Error EMWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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if (in_buffer.packets_left() == 0) {
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return ERR_UNAVAILABLE;
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}
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int read = 0;
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Error err = in_buffer.read_packet(packet_buffer.ptrw(), packet_buffer.size(), &was_string, read);
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ERR_FAIL_COND_V(err != OK, err);
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*r_buffer = packet_buffer.ptr();
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r_buffer_size = read;
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return OK;
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}
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int EMWSPeer::get_available_packet_count() const {
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return in_buffer.packets_left();
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}
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int EMWSPeer::get_current_outbound_buffered_amount() const {
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if (peer_sock != -1) {
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return godot_js_websocket_buffered_amount(peer_sock);
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}
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return 0;
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}
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bool EMWSPeer::was_string_packet() const {
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return was_string;
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}
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void EMWSPeer::_clear() {
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if (peer_sock != -1) {
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godot_js_websocket_destroy(peer_sock);
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peer_sock = -1;
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}
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ready_state = STATE_CLOSED;
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was_string = 0;
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close_code = -1;
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close_reason.clear();
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selected_protocol.clear();
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requested_url.clear();
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in_buffer.clear();
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packet_buffer.clear();
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}
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void EMWSPeer::close(int p_code, String p_reason) {
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if (p_code < 0) {
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if (peer_sock != -1) {
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godot_js_websocket_destroy(peer_sock);
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peer_sock = -1;
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}
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ready_state = STATE_CLOSED;
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}
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if (ready_state == STATE_CONNECTING || ready_state == STATE_OPEN) {
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ready_state = STATE_CLOSING;
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if (peer_sock != -1) {
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godot_js_websocket_close(peer_sock, p_code, p_reason.utf8().get_data());
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} else {
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ready_state = STATE_CLOSED;
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}
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}
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in_buffer.clear();
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packet_buffer.clear();
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}
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void EMWSPeer::poll() {
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// Automatically polled by the navigator.
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}
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WebSocketPeer::State EMWSPeer::get_ready_state() const {
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return ready_state;
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}
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int EMWSPeer::get_close_code() const {
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return close_code;
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}
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String EMWSPeer::get_close_reason() const {
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return close_reason;
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}
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String EMWSPeer::get_selected_protocol() const {
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return selected_protocol;
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}
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String EMWSPeer::get_requested_url() const {
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return requested_url;
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}
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IPAddress EMWSPeer::get_connected_host() const {
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ERR_FAIL_V_MSG(IPAddress(), "Not supported in Web export.");
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}
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uint16_t EMWSPeer::get_connected_port() const {
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ERR_FAIL_V_MSG(0, "Not supported in Web export.");
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}
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void EMWSPeer::set_no_delay(bool p_enabled) {
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ERR_FAIL_MSG("'set_no_delay' is not supported in Web export.");
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}
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EMWSPeer::EMWSPeer() {
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}
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EMWSPeer::~EMWSPeer() {
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_clear();
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}
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#endif // WEB_ENABLED
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