godot/scene
Thaddeus Crews 0430b977b6 Merge pull request #99348 from TokageItLab/explicit_elapse
Add `explicit_elapse` option to AnimationNodeTimeSeek to handle some processes
2024-11-22 14:54:11 -06:00
..
2d Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
3d Merge pull request #99231 from fire/sort-blendshapes-by-id 2024-11-19 15:20:11 -06:00
animation Merge pull request #99348 from TokageItLab/explicit_elapse 2024-11-22 14:54:11 -06:00
audio Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui Merge pull request #99461 from beicause/color-picker-fix-68286 2024-11-22 14:54:09 -06:00
main Merge pull request #99270 from Sauermann/fix-svc-drop-config 2024-11-21 17:56:48 -06:00
resources Allow SCREEN_UV to be used in light function of spatial shader 2024-11-19 11:39:49 +03:00
theme Merge pull request #88530 from davthedev/tree-hover-items 2024-10-21 16:39:16 -05:00
property_list_helper.cpp
property_list_helper.h
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h
register_scene_types.cpp Merge pull request #98446 from TokageItLab/look-at-modifier 2024-11-12 09:27:35 -06:00
register_scene_types.h
scene_string_names.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
scene_string_names.h Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00