godot/editor/import
reduz f8d03b98e7 Improve resource load cache
-Added a new method in Resource: reset_state , used for reloading the same resource from disk
-Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type)
-Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
2021-02-11 15:44:28 -03:00
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atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
collada.cpp Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_collada.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_collada.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_import_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_bitmask.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv_translation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv_translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_csv.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_image.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_image.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_layered_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_layered_texture.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_obj.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_obj.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_scene.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
resource_importer_scene.h Implement shadow meshes 2021-01-25 15:03:15 -03:00
resource_importer_shader_file.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_shader_file.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_texture.cpp Merge pull request #44330 from Hurakano/fixes 2021-01-04 09:43:42 +01:00
resource_importer_texture.h Typo correction 2021-01-02 02:27:12 -03:00
resource_importer_wav.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_importer_wav.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh_node_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh_node_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_importer_mesh.cpp Implement shadow meshes 2021-01-25 15:03:15 -03:00
scene_importer_mesh.h Implement shadow meshes 2021-01-25 15:03:15 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00