godot/platform/web
Thaddeus Crews 17f06f6dae
Merge pull request #97555 from dustdfg/platform_methods/extract_validate_arch
Build System: Extract `validate_arch` helper functions
2024-10-25 13:03:48 -05:00
..
api
doc_classes
export Fix web export infinite reload issue 2024-09-30 11:27:43 -04:00
js Merge pull request #98431 from lodicolo/4.3-stable_GH_76825 2024-10-24 13:23:07 -05:00
audio_driver_web.cpp
audio_driver_web.h
detect.py Build System: Extract validate_arch helper function 2024-10-06 07:50:49 +03:00
display_server_web.cpp
display_server_web.h
dom_keys.inc
emscripten_helpers.py
eslint.config.cjs
godot_audio.h
godot_js.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
javascript_bridge_singleton.cpp
os_web.cpp
os_web.h
package-lock.json
package.json
platform_config.h
platform_gl.h
README.md
SCsub
serve.py
web_main.cpp
web_runtime.cpp

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.