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area_3d.cpp
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Make Area physics priority consistently int and allow negative numbers
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2023-04-18 13:50:20 +02:00 |
area_3d.h
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Make Area physics priority consistently int and allow negative numbers
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2023-04-18 13:50:20 +02:00 |
audio_listener_3d.cpp
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audio_listener_3d.h
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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bone_attachment_3d.cpp
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bone_attachment_3d.h
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camera_3d.cpp
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camera_3d.h
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collision_object_3d.cpp
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Light3D show scaling warning immediately
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2023-05-01 02:55:17 +02:00 |
collision_object_3d.h
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collision_polygon_3d.cpp
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Light3D show scaling warning immediately
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2023-05-01 02:55:17 +02:00 |
collision_polygon_3d.h
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collision_shape_3d.cpp
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Light3D show scaling warning immediately
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2023-05-01 02:55:17 +02:00 |
collision_shape_3d.h
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cpu_particles_3d.cpp
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Use angle_rand to calculate base_angle in particles process material
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2023-04-13 15:10:47 -07:00 |
cpu_particles_3d.h
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decal.cpp
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decal.h
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fog_volume.cpp
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fog_volume.h
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gpu_particles_3d.cpp
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Update GPUParticles2D/3D speed scale on ENTER_TREE
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2023-03-27 13:24:59 -07:00 |
gpu_particles_3d.h
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gpu_particles_collision_3d.cpp
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Fix editor lock on sdf collision bake on error
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2023-04-19 11:00:11 +02:00 |
gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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joint_3d.cpp
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joint_3d.h
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label_3d.cpp
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label_3d.h
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light_3d.cpp
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Light3D show scaling warning immediately
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2023-05-01 02:55:17 +02:00 |
light_3d.h
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lightmap_gi.cpp
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lightmap_gi.h
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lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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marker_3d.cpp
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marker_3d.h
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mesh_instance_3d.cpp
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
mesh_instance_3d.h
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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navigation_agent_3d.cpp
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Expose NavigationAgent path postprocessing and pathfinding algorithm options
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2023-03-25 21:37:18 +01:00 |
navigation_agent_3d.h
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Expose NavigationAgent path postprocessing and pathfinding algorithm options
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2023-03-25 21:37:18 +01:00 |
navigation_link_3d.cpp
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navigation_link_3d.h
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navigation_obstacle_3d.cpp
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Fix NavigationObstacles not being added to avoidance simulation
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2023-04-06 16:32:49 +02:00 |
navigation_obstacle_3d.h
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Fix NavigationObstacles not being added to avoidance simulation
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2023-04-06 16:32:49 +02:00 |
navigation_region_3d.cpp
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Merge pull request #76004 from mashumafi/wait-nav-region-thread
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2023-05-05 13:50:09 +02:00 |
navigation_region_3d.h
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node_3d.cpp
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node_3d.h
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occluder_instance_3d.cpp
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occluder_instance_3d.h
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path_3d.cpp
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path_3d.h
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physics_body_3d.cpp
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Light3D show scaling warning immediately
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2023-05-01 02:55:17 +02:00 |
physics_body_3d.h
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ray_cast_3d.cpp
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ray_cast_3d.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform_3d.cpp
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remote_transform_3d.h
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SCsub
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shape_cast_3d.cpp
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Port robust signal (dis)connection to ShapeCast2D
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2023-03-24 09:23:03 +01:00 |
shape_cast_3d.h
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skeleton_3d.cpp
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skeleton_3d.h
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skeleton_ik_3d.cpp
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skeleton_ik_3d.h
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soft_body_3d.cpp
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soft_body_3d.h
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spring_arm_3d.cpp
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spring_arm_3d.h
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sprite_3d.cpp
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sprite_3d.h
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vehicle_body_3d.cpp
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Change VehicleWheel3D suspension travel to use meters internally
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2023-04-03 12:34:05 -07:00 |
vehicle_body_3d.h
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Change VehicleWheel3D suspension travel to use meters internally
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2023-04-03 12:34:05 -07:00 |
velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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visible_on_screen_notifier_3d.h
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visual_instance_3d.cpp
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visual_instance_3d.h
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voxel_gi.cpp
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voxel_gi.h
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voxelizer.cpp
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voxelizer.h
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world_environment.cpp
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world_environment.h
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xr_nodes.cpp
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xr_nodes.h
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