mirror of
https://github.com/godotengine/godot.git
synced 2025-01-30 21:33:18 +08:00
ddc3126bbf
Add half-pixel offset to lightmapper to fix issues where the ray would be generated from the wrong spot corresponding to the pixel and causing light leaks. Fixes Issue #69126. |
||
---|---|---|
.. | ||
config.py | ||
lightmapper_rd.cpp | ||
lightmapper_rd.h | ||
lm_blendseams.glsl | ||
lm_common_inc.glsl | ||
lm_compute.glsl | ||
lm_raster.glsl | ||
register_types.cpp | ||
register_types.h | ||
SCsub |