godot/modules/lightmapper_rd
Dario ddc3126bbf Add half-pixel offset to lightmapper rasterization.
Add half-pixel offset to lightmapper to fix issues where the ray would be generated from the wrong spot corresponding to the pixel and causing light leaks. Fixes Issue #69126.
2023-09-18 11:56:04 -03:00
..
config.py
lightmapper_rd.cpp
lightmapper_rd.h
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl
lm_raster.glsl
register_types.cpp
register_types.h
SCsub