godot/scene
Lyuma 03b896c992 SurfaceTool.set_custom_format Fixes and documentation.
Fix mistake making `set_custom_format` impossible to use.
Automatically forward custom flags in `SurfaceTool.commit`.
Add documentation in `SurfaceTool` and `Mesh` for custom channels.
Deprecate `SurfaceTool.generate_lod` and expose `ImporterMesh.generate_lods`.
2022-06-14 15:10:17 -07:00
..
2d Merge pull request #52415 from deakcor/dev-node2d 2022-06-10 09:49:15 +02:00
3d SoftBody: Fix attachments property names after #61180 2022-06-10 14:16:14 +02:00
animation Remove configuration warning from AnimationPlayer 2022-05-24 13:22:16 +01:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Add a new HashSet template 2022-05-20 22:40:38 +02:00
gui Fix setting line edit caret after dobule and triple click 2022-06-10 00:18:25 +02:00
main Remove TooltipPanel and TooltipLabel 2022-06-09 22:23:11 +02:00
multiplayer rename 'configuration' to 'replication_config' in MultiplayerSynchronizer 2022-06-04 18:30:31 -05:00
resources SurfaceTool.set_custom_format Fixes and documentation. 2022-06-14 15:10:17 -07:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Add dedicated macros for property name extraction 2022-05-19 14:08:47 +08:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub