godot/modules/mono/editor
Ignacio Etcheverry 9421da57ad C#: Add 'Singleton' property to singleton wrapper class
This property returns an instance of the singleton.
The purpose of this is to allow using methods from the base class like 'Connect'.
Since all Godot singletons inherit Object, the type of the returned instance is Godot.Object.
2019-02-19 22:38:22 +01:00
..
GodotSharpTools Merge pull request #25803 from neikeq/yy 2019-02-11 22:25:11 +01:00
bindings_generator.cpp C#: Add 'Singleton' property to singleton wrapper class 2019-02-19 22:38:22 +01:00
bindings_generator.h
csharp_project.cpp Fix C# script metadata creation error due to missing directory 2019-01-21 00:57:03 +01:00
csharp_project.h
dotnet_solution.cpp
dotnet_solution.h
godotsharp_builds.cpp Default to MSBuild from VS Build Tools instead of Mono's 2019-02-11 22:03:37 +01:00
godotsharp_builds.h Mono: Cleanup 2019-02-03 05:38:40 +01:00
godotsharp_editor.cpp Add VSCode hint path for Windows 2019-02-11 22:03:51 +01:00
godotsharp_editor.h
godotsharp_export.cpp Fix exporting assemblies from wrong output path 2019-02-10 18:37:42 +01:00
godotsharp_export.h
mono_bottom_panel.cpp Mono: Create player script metadata when building manually 2019-02-08 22:49:27 +01:00
mono_bottom_panel.h
mono_build_info.cpp
mono_build_info.h
monodevelop_instance.cpp
monodevelop_instance.h
script_class_parser.cpp
script_class_parser.h