godot/core/bind
Andrii Doroshenko (Xrayez) 08272585e9 Remove redundant transform method in Geometry singleton
Transform2D's xform method can be used instead which handles
`PoolVector2Array` now (as well as 3D version).
2019-09-01 14:34:51 +03:00
..
core_bind.cpp Remove redundant transform method in Geometry singleton 2019-09-01 14:34:51 +03:00
core_bind.h Remove redundant transform method in Geometry singleton 2019-09-01 14:34:51 +03:00
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00