godot/core/bind
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
..
core_bind.cpp Remove redundant "== true" code 2018-10-06 16:12:36 -04:00
core_bind.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00