godot/editor/import
Nicholas Huelin 01ca9d3eec Hide "Normal Map" import option when using lossless compression on Texture
This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected.

Resolves: #59435
2022-03-28 11:36:52 +02:00
..
atlas_import_failed.xpm
collada.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
collada.h
dynamic_font_import_settings.cpp Merge pull request #58233 from bruvzg/gde_ts 2022-03-18 14:29:58 +01:00
dynamic_font_import_settings.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
editor_import_collada.cpp Add GLTF, DAE and FBX importers enforcement for blend shape mask array 2022-03-24 17:15:23 -04:00
editor_import_collada.h
editor_import_plugin.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
editor_import_plugin.h
resource_importer_bitmask.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
resource_importer_bitmask.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp Add brotli decoder and WOFF2 support. 2022-03-18 15:09:38 +02:00
resource_importer_dynamic_font.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp Add sub-pixel glyph positioning support. 2022-02-12 19:55:52 +02:00
resource_importer_imagefont.h
resource_importer_layered_texture.cpp Merge pull request #58965 from TechnoPorg/remove-stex-occurrences 2022-03-11 08:00:52 +01:00
resource_importer_layered_texture.h Remove more occurrences of "stex" 2022-03-10 18:31:48 -07:00
resource_importer_obj.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
resource_importer_obj.h
resource_importer_scene.cpp Allow automatic lod when importing 3D scenes with Static Lightmaps 2022-02-25 18:03:09 -08:00
resource_importer_scene.h Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp Allow disabling the alpha trim on texture atlas creation. 2022-02-19 14:00:42 -06:00
resource_importer_texture_atlas.h
resource_importer_texture.cpp Hide "Normal Map" import option when using lossless compression on Texture 2022-03-28 11:36:52 +02:00
resource_importer_texture.h Remove more occurrences of "stex" 2022-03-10 18:31:48 -07:00
resource_importer_wav.cpp ResourceImporterWAV: Allow configuring loop mode on import 2022-03-15 16:16:09 +01:00
resource_importer_wav.h Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
scene_import_settings.cpp Import settings inspector is cleared when opened 2022-03-20 11:11:22 +05:30
scene_import_settings.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
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