godot/editor
Nicholas Huelin 01ca9d3eec Hide "Normal Map" import option when using lossless compression on Texture
This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected.

Resolves: #59435
2022-03-28 11:36:52 +02:00
..
debugger Merge pull request #58233 from bruvzg/gde_ts 2022-03-18 14:29:58 +01:00
fileserver
icons Add visual marker when dragging and dropping tabs 2022-03-21 22:16:29 -03:00
import Hide "Normal Map" import option when using lossless compression on Texture 2022-03-28 11:36:52 +02:00
plugins Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse 2022-03-28 08:52:02 +02:00
translations More editor extract.py improvements and fixes 2022-03-20 20:21:00 +08:00
action_map_editor.cpp Fixup enum compare after #53734 2022-03-25 15:22:53 +01:00
action_map_editor.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
animation_track_editor.cpp
animation_track_editor.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp
doc_tools.h
editor_about.cpp Decrease the default line spacing in the script editor 2022-03-21 02:00:58 +01:00
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py [Editor build] Use smaller .mo files instead of .po, if gettext is available. 2022-03-24 21:17:32 +02:00
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp Add better alert dialogs if directory already exists 2022-03-25 09:07:24 +01:00
editor_dir_dialog.h
editor_export.cpp Merge pull request #59447 from taigi100/Feature-4244-Add-proper-filters-for-picking-export-template 2022-03-24 10:55:33 +01:00
editor_export.h Generate export template file names instead of having a fixed set 2022-03-22 10:16:03 -05:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp Merge pull request #46638 from Ev1lbl0w/feature-hide_gdignored_dirs 2022-03-26 15:54:51 +01:00
editor_file_dialog.h
editor_file_system.cpp
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp [Help] Add simulated slanted font support to the editor help. 2022-03-22 16:16:04 +02:00
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp [Help] Add simulated slanted font support to the editor help. 2022-03-22 16:16:04 +02:00
editor_help.h
editor_inspector.cpp Refactor Object metadata 2022-03-24 14:21:52 +01:00
editor_inspector.h Refactor Object metadata 2022-03-24 14:21:52 +01:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp Improve editor log message filter button styles. 2022-03-15 21:25:24 +10:00
editor_log.h
editor_native_shader_source_visualizer.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
editor_native_shader_source_visualizer.h
editor_node.cpp Update SceneTree debug colors when settings changed 2022-03-28 10:49:18 +08:00
editor_node.h Made reload current project ask for confirmation with unsaved changes 2022-03-27 13:11:19 +05:30
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp
editor_plugin.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties.cpp
editor_properties.h
editor_property_name_processor.cpp More editor extract.py improvements and fixes 2022-03-20 20:21:00 +08:00
editor_property_name_processor.h Remap property path based on path substrings 2022-03-18 00:31:13 +08:00
editor_resource_picker.cpp Make resource unique when pasting to another scene 2022-03-24 18:52:59 +01:00
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Improve inspector filtering 2022-03-18 01:16:25 +08:00
editor_sectioned_inspector.h
editor_settings_dialog.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
editor_settings_dialog.h
editor_settings.cpp Mark Editor SSL Certificates setting as require restart 2022-03-27 09:47:00 +08:00
editor_settings.h
editor_spin_slider.cpp Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
editor_spin_slider.h
editor_themes.cpp Merge pull request #59336 from YeldhamDev/where_we_dropping_boys 2022-03-26 23:30:07 +01:00
editor_themes.h
editor_toaster.cpp
editor_toaster.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp
editor_translation.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp Fix getaddrinfo failed with undefined proxy config 2022-03-20 17:17:11 +01:00
export_template_manager.h
filesystem_dock.cpp Add better alert dialogs if directory already exists 2022-03-25 09:07:24 +01:00
filesystem_dock.h
find_in_files.cpp
find_in_files.h
groups_editor.cpp Add _group_selected to callable methods 2022-03-24 19:23:55 -05:00
groups_editor.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
inspector_dock.cpp Refactor Object metadata 2022-03-24 14:21:52 +01:00
inspector_dock.h
localization_editor.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
project_export.h
project_manager.cpp Fix project manager window size not applying display scale correctly 2022-03-27 11:06:44 +08:00
project_manager.h
project_settings_editor.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp Make TabBar/Container default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Removed extra separator in absence of ChangeType and Rename 2022-03-18 14:42:48 +05:30
scene_tree_dock.h
scene_tree_editor.cpp Fix errors when locking nodes 2022-03-27 16:10:57 -03:00
scene_tree_editor.h
script_create_dialog.cpp Fix "Script Create" dialog errors with metadata 2022-03-27 18:41:41 -03:00
script_create_dialog.h Fix "Script Create" dialog errors with metadata 2022-03-27 18:41:41 -03:00
SCsub Convert the editor and default theme fonts to WOFF2 format to save space. 2022-03-25 11:45:55 +02:00
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h
template_builders.py