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rasterizer_rd
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Add incremental update mode to sky
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2020-07-11 00:10:15 -07:00 |
rasterizer.cpp
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rasterizer.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
rendering_device_binds.cpp
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Minor fix on GLSL shader parser
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2020-06-06 19:53:16 +02:00 |
rendering_device_binds.h
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rendering_device.cpp
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
rendering_device.h
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
rendering_server_canvas.cpp
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rendering_server_canvas.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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rendering_server_raster.cpp
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
rendering_server_raster.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
rendering_server_scene.cpp
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
rendering_server_scene.h
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
rendering_server_viewport.cpp
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rendering_server_viewport.h
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rendering_server_wrap_mt.cpp
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rendering_server_wrap_mt.h
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Environment: Refactor code for readability + more
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2020-07-01 14:44:45 +02:00 |
SCsub
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shader_language.cpp
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Fix some incorrect conversions which lead to crash in shaders
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2020-07-14 21:04:12 +03:00 |
shader_language.h
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Added const qualifier support for function arguments in shaders
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2020-07-01 12:55:00 +03:00 |
shader_types.cpp
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Addition of SDFGI for open world global illumination
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2020-06-26 11:06:48 -03:00 |
shader_types.h
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