godot/modules/mono
Ignacio Etcheverry 066ae9d83b Mono/C#: Several android fixes
- Added correct config file for android dllmaps.
- Fix __Internal DllImports with a dlopen fallback.
- Add missing P/Invoke functions and internal calls expected by the monodroid BCL and our custom version of the 'Android.Runtime.AndroidEnvironment' class (this last one can be found in the godot-mono-builds repo).
- Make sure to set 'btls' instead of 'legacy' as the default TLS provider on Android.
2019-12-04 19:03:42 +01:00
..
build_scripts Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
doc_classes
editor Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
glue C#: Add Duplicate method to the Array and Dictionary bindings 2019-12-04 15:22:30 +01:00
icons
mono_gd Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
utils Mono/C#: Initial exporter support for AOT compilation 2019-11-15 03:22:18 +01:00
__init__.py
.gitignore
class_db_api_json.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
class_db_api_json.h Style: Fix copyright headers in new files 2019-08-28 09:19:52 +02:00
config.py Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
csharp_script.cpp Mono/C#: Fix crash on exported games that don't use C# 2019-11-29 01:35:46 +01:00
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
godotsharp_dirs.h Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub Mono/C#: Prevent SCons from building API solutions in parallel 2019-11-22 23:42:24 +01:00
signal_awaiter_utils.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
signal_awaiter_utils.h