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Add icon to exe file in windows export
2015-11-19 00:08:47 -03:00
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.editorconfig
.gitattributes
.gitignore
.travis.yml
Doxyfile
godot_icon.png Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
godot_icon.svg Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
godot_logo.svg
LICENSE.md
LOGO_LICENSE.md
logo_small.png
logo.png
makerel.bat
methods.py Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
README.md Update README.md 2015-11-03 23:11:03 -03:00
SConstruct Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
version.py

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced