godot/modules/gdnative
Juan Linietsky a6f3bc7c69 Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
2020-03-27 15:21:27 -03:00
..
android Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
arvr Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
doc_classes
gdnative
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
include Update docs and bindings for new integer vector types 2020-02-25 15:27:29 +01:00
nativescript Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
net Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
pluginscript Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
videodecoder Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
config.py doc: Improve docs for Resource* classes 2019-06-18 20:07:26 +02:00
gdnative_api.json
gdnative_builders.py
gdnative_library_editor_plugin.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
gdnative_library_editor_plugin.h
gdnative_library_singleton_editor.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
gdnative_library_singleton_editor.h
gdnative.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
gdnative.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_types.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub