mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
8b547331be
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
24 lines
933 B
XML
24 lines
933 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="ScrollBar" inherits="Range" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Base class for scroll bars.
|
|
</brief_description>
|
|
<description>
|
|
Scrollbars are a [Range]-based [Control], that display a draggable area (the size of the page). Horizontal ([HScrollBar]) and Vertical ([VScrollBar]) versions are available.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step" default="-1.0">
|
|
Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused.
|
|
</member>
|
|
</members>
|
|
<signals>
|
|
<signal name="scrolling">
|
|
<description>
|
|
Emitted when the scrollbar is being scrolled.
|
|
</description>
|
|
</signal>
|
|
</signals>
|
|
</class>
|