godot/modules/openxr
Rémi Verschelde d06cb2e57d
Merge pull request #90761 from dsnopek/openxr-composition-layers-experimental
Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-18 12:24:40 +02:00
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doc_classes Merge pull request #90761 from dsnopek/openxr-composition-layers-experimental 2024-04-18 12:24:40 +02:00
editor Fix missing i18n for some editor strings 2024-04-03 16:42:28 +08:00
extensions OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
scene Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
config.py Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_api_extension.cpp
openxr_api_extension.h
openxr_api.cpp OpenXR: apply fix for reverse Z 2024-04-10 10:35:19 +10:00
openxr_api.h OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
openxr_interface.cpp OpenXR: Add refresh rate signal support 2024-04-08 12:36:17 +10:00
openxr_interface.h OpenXR: Add refresh rate signal support 2024-04-08 12:36:17 +10:00
openxr_platform_inc.h
openxr_util.cpp
openxr_util.h
register_types.cpp Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs 2024-04-04 17:09:07 +02:00
register_types.h
SCsub
util.h Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00